Design - Engineering.com https://www.engineering.com/category/technology/design/ Tue, 08 Apr 2025 15:55:30 +0000 en-US hourly 1 https://wordpress.org/?v=6.8 https://www.engineering.com/wp-content/uploads/2024/06/0-Square-Icon-White-on-Purplea-150x150.png Design - Engineering.com https://www.engineering.com/category/technology/design/ 32 32 Siemens swallows another software company, Dotmatics https://www.engineering.com/siemens-swallows-another-software-company-dotmatics/ Tue, 08 Apr 2025 15:55:28 +0000 https://www.engineering.com/?p=138500 The ONE Tech Company program gets closer to its ultimate goal—this time, in life sciences.

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Welcome to Engineering Paper. Another week, another massive Siemens acquisition.

Just after closing its $10 billion purchase of Altair, Siemens announced that it’s signed an agreement to acquire Dotmatics, a Boston-based developer of life sciences R&D software, for $5.1 billion. (Maybe there was a buy-one-get-one-half-off deal on scientific software companies.)

Siemens characterized the Dotmatics announcement as another milestone in its new ONE Tech Company growth program. I poked some fun at that last week, but maybe Siemens really is trying to form ONE Tech Company to rule them all.

So why Dotmatics? Siemens sees life sciences as complementary to its engineering software portfolio, and wants to cross pollinate its AI and digital twin solutions into a new market.

“By acquiring Dotmatics, we’re strategically strengthening our position in Life Sciences and creating a world-leading AI-powered PLM software portfolio as part of Siemens Xcelerator,” said Roland Busch, president and CEO of Siemens, in the company’s press release.

Or, in CFO speak: “The acquisition of Dotmatics drives strong revenue synergies and is highly profitable and cash generative,” said Ralf P. Thomas, Siemens’ chief financial officer.

Siemens expects the deal to close in the first half of its fiscal year 2026 (Siemens’ fiscal year starts in October), subject to customary regulatory approval.

Will this move pay off? It sure did for Dassault Systèmes. Remember when they bought Medidata, a developer of clinical trial software, for $5.8 billion in 2019? Dassault couldn’t have known that 2020 would bring a global pandemic—but the race to develop a Covid vaccine, and Medidata’s role in that effort, sure made Dassault’s investment in the life sciences company look like a stroke of genius.

Let’s hope the comparison ends here.

Hexagon closes two deals too

In other engineering software acquisition news, Hexagon announced that it’s completed its purchase of 3D Systems’ Geomagic software suite for $123 million. Geomagic applications, including Design X, Control X, Freeform and Wrap, are used for capturing and processing 3D scan data. The software will now be offered by Hexagon’s Manufacturing Intelligence division.

“The combination of Geomagic and our existing solutions will further strengthen our market leadership in 3D metrology and reengineering,” said Hexagon interim CEO Norbert Hanke in the company’s initial announcement in December 2024.

(Image: Hexagon.)

Hexagon also announced that it’s completed the acquisition of Belgium-based Septentrio NV, a manufacturer of GNSS receiver technology. That company will operate within Hexagon’s Autonomous Solutions division.

Quick hits: Updates and integrations

  • SDC Verifier launched a new version of its FEA software, SDC Verifier 2025 R1. The release marks a switch to account-based licensing, replacing the former system of activation keys with a personal login. It also adds support for the latest versions of Ansys, Simcenter 3D and Femap, among other updates.
  • Dassault Systèmes released Simulia Manatee 2025X R1, the latest version of its simulation software for analyzing electromagnetic noise and vibrations. The release reduces magnetic calculation time by up to 50%, has a better flux density import interface, and adds other new features, according to Dassault.
  • Concepts NREC and ADS CFD have partnered to bring the latter’s GPU-accelerated CFD software to AEDS, Concepts NREC’s suite of CAE and CAM software for turbomachinery design. According to Concepts NREC, the integration will enable turbomachinery designers to run CFD simulations 15 – 120x faster than traditional solvers. (Sorry for that avalanche of acronyms, btw.)

One last link

I’m late to this April Fools’ Day joke, but if you’re in the mood for amusement read about the new Onshape desktop client from Caden Armstrong of SmartBench Software. (Don’t skip the comments.)

Got news, tips, comments, or complaints? Send them my way: malba@wtwhmedia.com.

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ONE Tech Company to rule them all https://www.engineering.com/one-tech-company-to-rule-them-all/ Tue, 01 Apr 2025 15:39:46 +0000 https://www.engineering.com/?p=138290 Siemens’ $10 billion Altair acquisition has closed, but its new growth plan is just getting started.

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Welcome to Engineering Paper, bringing you weekly updates from the fast-paced world of design and simulation software.

Let’s start with the $10 billion elephant in the room. Siemens announced that it has completed its acquisition of simulation developer Altair, a deal which has been brewing since last October. In fact, the deal closed ahead of schedule—Siemens initially projected it for the second half of 2025.

A Siemens representative told me that “there should be zero immediate impact to Altair customers.”

I’m sure it won’t be long before something comes from this consummation, but we’ll have to wait and see what the software stork brings.

This is the image Siemens is using to accompany its Altair news, so I guess I’ll use it too. (Image: Siemens.)

Meanwhile, it’s interesting that Siemens is now framing this acquisition as part of—nay, a cornerstone of—something called the Siemens ONE Tech Company program.

The program wasn’t mentioned in the original acquisition announcement (dated October 31, 2024), but some intrepid googling leads to a Siemens press release from two weeks later (November 14, 2024) that, amidst a report of the company’s fiscal 2024 performance, nonchalantly announces the initiative.

Here’s the gist: Siemens is pumping more money into acquisitions and R&D. The goal? Take your pick:

  • “to achieve the next level of performance and value creation”
  • “to ensure that the company leverages the opportunities arising from the historic market shifts that mark a turning point and from [sic] technological disruptions”
  • “to achieve stronger customer focus, faster innovation and higher profitable growth”
  • “to accelerate the execution of the existing strategy, which is summarized as ‘to combine the real and digital worlds’”

Besides the US$10 billion Altair acquisition, Siemens spent €6.3 billion ($6.81 billion) on R&D in 2024, up from €6.1 billion ($6.59 billion) in 2023.

Seems like Siemens’ ONE Tech Company program is off to a good start. Altair down, a few hundred thousand tech companies left to go.

Motif launches BIM collaboration platform

Motif has officially launched its web-based BIM platform.

The software startup, founded by Autodesk veterans Amar Hanspal and Brian Mathews, emerged from stealth earlier this year with $46 million in funding and a dream: to revolutionize building design.

This debut is just one of many steps towards that dream, Matt Jezyk, VP of product at Motif, told me after the launch. Today Motif’s platform is laser focused on BIM collaboration. It provides a whiteboard-like interface for engineers and architects to brainstorm ideas, review documents and create presentations.

Marking up a BIM model in Motif. (Image: Motif.)

It’s inspired by modern web collaboration tools like Miro, Mural, and Figma, but Motif sets itself apart with support for 3D data—including live, bidirectional plugins for Revit and Rhino. More plugins are in the works, according to Jezyk.

“The first thing that we’re coming to market with is focused on collaborating and reviewing and collecting information from the sources where people are working today,” Jezyk told me.

Lots more details on Motif’s platform and the startup’s vision in Motif launches BIM collaboration app with plugins for Revit and Rhino—check it out, bookmark it, and read it first thing every morning for maximum effect.

Where engineers want to work

Are you an engineer who loves to work—particularly at places? If so, I’ve got just the list for you: the Top Workplaces for Engineers in 2025.

Engineering.com partnered with Energage to compile this list of the best U.S.-based companies to be an engineer, according to employee engagement surveys. The list includes 35 winners in three categories of small, medium and large companies.

Congratulations to the winners. This is an annual program, so if you know of a deserving engineering workplace, why not nominate it for next year’s list.

Quick hits: Update, beta, preview

  • IronCAD released the 2025 version of Multiphysics for IronCAD, a simulation extension for the 3D modeling software. Multiphysics for IronCAD 2025 (known to its friends as MPIC 2025) includes new features for design optimization, mesh preparation, visualization and more, according to IronCAD, plus routine updates and bug fixes.
  • China-based ZWSOFT released the latest beta of its 2D CAD program, ZWCAD. The developer says that ZWCAD 2026 has new and enhanced features for parametric design, batch editing, dimensioning, plotting and more.
  • PTC announced that it will preview its Windchill AI PLM assistant at Hannover Messe 2025, the industrial trade fair taking place this week. The company says the AI assistant will “enable engineers to access information, make decisions, and develop their products more efficiently.” Cool, but I’m still waiting for a preview of Onshape AI Advisor.

One last link

My colleague Ian Wright is in Chicago this week for AMUG, the Additive Manufacturing Users Group, and he shared his first-timer impressions of the unique conference.

(Ian, if you’re reading this, grab some deep dish pizza from Giordano’s and please bring me back a large pie with anchovies and black olives.)

Got news, tips, comments, or complaints? Send them my way: malba@wtwhmedia.com.

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Motif launches BIM collaboration app with plugins for Revit and Rhino https://www.engineering.com/motif-launches-bim-collaboration-app-with-plugins-for-revit-and-rhino/ Thu, 27 Mar 2025 20:03:58 +0000 https://www.engineering.com/?p=138124 This is “the first step of many” for the startup aiming to bring AEC software into the 21st century.

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Motif, the BIM software startup that emerged from stealth in January with $46 million in funding, has launched its first product: a cloud-based collaboration platform for engineers and architects.

The platform, which is accessed through a web browser, provides a whiteboard-like workspace for those in the AEC industry. Users can bring in text and images, write and sketch, add comments, and collaborate in real time on an infinite canvas.

The twist is that Motif goes beyond 2D whiteboarding. Users can also bring in 3D BIM models, annotating them in all dimensions. With bidirectional plugins for Revit and Rhino, the models stay up to date, and comments made in Motif go back to the source.

Motif allows users to annotate 3D models in 3D space. (Image: Motif.)

Here’s a look at how Motif’s new platform works, why it’s far from finished and how the startup is attempting to modernize BIM software.

Motif’s first step of many

When Motif announced itself to the world earlier this year, it came out swinging.

“[T]he AEC industry is using 20th century tools to design 21st century buildings,” wrote Motif CEO Amar Hanspal, formerly co-CEO and chief product officer at Autodesk, in a blog post titled The Motif Vision.

“Our mission is to revolutionize building design by merging geometry, cloud services, and machine learning to enable a dynamic, collaborative, and intelligent process,” Hanspal added.

That mission, combined with the fact that Motif’s leadership team consists entirely of Autodesk veterans, suggested that the company was gunning for the BIM heavyweight, Autodesk Revit. Now that Motif has officially launched its platform, it’s clear that a full-featured Revit alternative is still a ways away.

“This is the first step out of many,” Matt Jezyk, vice president of product at Motif, told Engineering.com.

Motif remains focused on Hanspal’s vision, but there are two reasons to take it slow, according to Jezyk. One, it’s not easy to spin up a full-featured BIM platform (who knew?). Two, even if Motif could pull a Revit out of its hat, it would take time for users to switch over.

“We wanted to come at this problem a little bit differently and solve for the collaboration part first, and then add in more and more of the modeling capabilities,” Jezyk said.

Multiple Motif users can work on the same project concurrently. (Image: Motif.)

Motif sees collaboration as an underserved part of the BIM market. Jezyk, a trained architect, has seen firsthand the hoops his peers jump through to communicate their ideas. “It’s interesting and somewhat confounding to me,” he said, “the number of times that I see people working on basically graphic design problems.” Why should an engineer with a master’s degree waste time messing around in Adobe InDesign?

Jezyk pointed out that modern collaboration tools like Miro, Mural and Figma are changing how people work together and what they expect from their software. Motif wants to meet those expectations for the AEC industry.

“The first thing that we’re coming to market with is focused on collaborating and reviewing and collecting information from the sources where people are working today,” Jezyk said.

A collaboration platform for BIM users

Motif’s real differentiator for engineers and architects is its compatibility with 3D data. The platform supports common 3D file formats including OBJ and glTF, so users can drag and drop 3D models as easily as they can a PDF or picture.

And if those 3D models come from Revit or Rhino, even better. Motif has developed plugins for those programs to create a real time link with Motif. A model created in Revit, for example, will retain all of its properties in Motif and stay up-to-date as changes are made in Revit. The link goes both ways: Comments added in Motif will propagate back to Revit.

A plugin enables live, bidirectional communication between Revit and Motif. (Image: Motif.)

Right now, Motif users can only view and mark up the data from Revit or Rhino. They can’t modify the geometry or otherwise change the data. Their comments are sent back to Rhino or Revit, but no other annotations make the journey. Jezyk says these limitations are deliberate.

“We can technically push information back into Revit and change things too,” Jezyk said. “But we’re trying to be very intentional on that to support user workflows… right now, the workflow that people seem to expect is sort of a one-way stream.”

Comments from Motif are sent back to Revit via the Revit plugin. (Image: Motif.)

In addition to Revit and Rhino, Jezyk said Motif plans to develop plugins for AutoCAD, SketchUp, Grasshopper and Dynamo.

Motif also has a feature called Frames, which allows users to create presentations directly on the web platform. Jezyk compares it to PowerPoint slides, though he emphasized that the info in Frames stays up to date as models, renders or other data changes.

Motif particularly focused on its user interface, aiming for a modern UI that looks simple but doesn’t sacrifice sophistication.

“You don’t have to be an advanced parametric design person or a coder to figure this stuff out,” Jezyk said. “You can hand this to a high level executive and they could still use these tools, but it’s sufficiently powerful enough to work for the technical staff as well.”

How to access the Motif platform

Motif’s BIM collaboration platform is now available, and Jezyk says it already has paying customers among a stable of early adopters that helped guide the platform’s development. Some of those early adopters are DLR Group, Perkins&Will, Heatherwick Studio and the Nordic Office of Architecture.

If you’re interested in trying it out, for now you’ll have to contact Motif. Later this year you’ll be able to subscribe directly through the company’s website, though Motif is still determining plan and pricing details.

Jezyk suggested that Motif will embrace a freemium model, in which a limited version of the software will be free and additional functionality will be doled out in various subscription tiers. “It’ll be comparable to some of the other online tools that are out there today,” Jezyk said.

Motif, as its CEO proclaimed, wants to revolutionize building design. This new platform may be the first step of many, but if it makes it easier for building designers to work together, then it’s a step in the right direction.

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SimScale pumps up AI simulation https://www.engineering.com/simscale-pumps-up-ai-simulation/ Tue, 25 Mar 2025 18:34:08 +0000 https://www.engineering.com/?p=138013 A new AI foundation model will give SimScale users “an instant AI prediction” for their pump designs.

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Welcome to Engineering Paper. Last week I covered news from Nvidia’s GTC Conference, at which the chipmaker boasted that its Blackwell processors are making simulation 50 times faster.

There’s more Nvidia-related simulation news to go over today, starting with cloud simulation provider SimScale.

SimScale’s AI foundation model for pump simulation

SimScale announced at GTC that it has developed “the world’s first foundation AI model for centrifugal pump simulation.” It uses AI to quickly predict the results of a full simulation.

SimScale developed the foundation model with Nvidia PhysicsNeMo, Nvidia’s framework for physics-based AI. It’s integrated into SimScale’s platform via Nvidia’s Omniverse Blueprint (see the following item for more on Blueprint.)

SimScale’s new AI foundation model predicts the results of pump simulation. (Image: SimScale.)

SimScale already allows users to develop predictive AI models, but users must train those models themselves. The pump foundation model is different. Jonathan Wilde, vice president of product management at SimScale, told me that the model is already trained on thousands of simulations covering more than 50 pump models with different geometries and operating points.

“We’ve used that data to train a generic pump model,” Wilde said. “If somebody brings a pump to SimScale, they don’t need to pre-train anymore… they can get an instant AI prediction.”

SimScale took the training data from its public projects repository, which includes simulations from SimScale’s Community user tier. Those users get free, limited access to the cloud simulation platform, but their data is openly available (similar to Onshape for CAD). When I asked about the reliability of that public data, Wilde said that SimScale manually validated the simulation setups.

Paying SimScale customers can request access to the pump foundation model, but Wilde says the company hasn’t yet determined how it will license or charge for the technology. SimScale’s non-paying Community users cannot currently access any of SimScale’s AI capabilities, though Wilde said that “will almost certainly change.”

SimScale used Nvidia PhysicsNeMo (formerly Nvidia Modulus) to develop its pump foundation model. (Image: SimScale.)

This is just the first of what Wilde expects to be many AI foundation models.

“Pumps are just a starting point. We wanted to start with something that wasn’t too simple, but also not insanely complex,” Wilde told me. “Next we’ll make a valve model, and we’ll just keep iterating from there. It won’t always be CFD, we’ll add some FEA, but we’re going to try and continually build more foundation models.”

Altair integrates Omniverse Blueprint for real time digital twins

Last week Nvidia announced the general availability of its Omniverse Blueprint for real time digital twins. Altair followed up by announcing that the Blueprint is now integrated with the Altair One platform. Altair says that the new integration will give users turnkey access to Nvidia technologies including Omniverse, GPU acceleration and Nvidia NIM microservices.

What is an Omniverse Blueprint, anyways? There’s a fuzziness to how Nvidia and its partners are using the term. A Blueprint, of which there are many, is a reference application for software developers to build on. Tim Costa, senior director of CAE at Nvidia, told me last week that the Omniverse Blueprint for real time digital twins is “an open source demo” to “help our engineering solution provider partners adopt those technologies needed to provide interactive design to their customers.”

So when developers like Altair and SimScale (see above item) talk about integrating Blueprints into their software, it’s not entirely clear what they mean. Altair’s press release paints a broad picture:

“By leveraging Nvidia Omniverse Blueprint for Real-Time Digital Twins in Altair One, users can collaborate and simulate in a shared virtual environment in real time. The technology combines 3D design, AI, and ray tracing to create immersive digital environments that function as a next-level digital workspace… Users benefit from high-end rendering and streaming capabilities on the cloud that simplifies how software components work together in large systems, especially those used for AI, data processing, and graphics computing.”

Analyzing a blended wing body airplane. (Image: Altair.)

In other Altair news, the simulation developer announced that aerospace company JetZero is using Altair software to develop a blended wing body airplane, a type of aircraft that offers impressive fuel efficiency if you don’t mind feeling like you’re flying on a roller coaster.

More drama at Autodesk

Last month Autodesk slashed 9% of its workforce. CEO Andrew Anagnost said that the cuts were his decision, but some industry observers speculated that he was responding to pressure from shareholders who were loudly unhappy with Autodesk’s profitability.

Well, they’re still not happy. Starboard Value LP, a hedge fund holding more than $500 million in Autodesk shares, published a letter on March 19 expressing its concerns about “Autodesk’s long history of financial and operational underperformance” and calling for a change to the company’s board of directors. The letter acknowledges the recent staff cuts as “a step in the right direction” but adds that “substantial questions remain about the financial impact of these actions and how much benefit will ultimately be recognized in FY2026 and beyond.”

I can’t say how this corporate turbulence will ultimately impact Autodesk’s software, but if Starboard gets what it wants, Autodesk users probably won’t. What’s good for short-term profitability is rarely good for customers.

One last link

Still trying to understand what Dassault Systèmes is talking about with “3D UNIV+RSES”? I know I am. Engineering.com contributor Lionel Grealou offers some insight in Decoding Dassault’s 3D Universes jargon: combining virtual and real intelligence.

Got news, tips, comments, or complaints? Send them my way: malba@wtwhmedia.com.

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Nvidia boasts 50x faster simulation at GTC 2025 https://www.engineering.com/nvidia-boasts-50x-faster-simulation-at-gtc-2025/ Tue, 18 Mar 2025 20:01:41 +0000 https://www.engineering.com/?p=137769 The chipmaker says its Blackwell processors have led to “an inflection point in engineering design.”

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Welcome to Engineering Paper. Nvidia’s annual GTC conference is taking place this week in San Jose, California, and with it came the usual torrent of Nvidia news.

I can’t cover it all here, but you can check out Nvidia CEO Jensen Huang’s opening keynote for two hours of the chipmaker’s strategic vision, a heap of product announcements, some special stage props, and a few self-aggrandizing video interludes.

On the simulation side of things, one of Nvidia’s top announcements was really more of a brag: the company says its Blackwell chips (which were announced at last year’s GTC) are accelerating simulation software by up to 50x.

“We saw up to 50x better performance on a Blackwell chip as compared to a leading data center CPU,” Tim Costa, senior director of CAE and CUDA-X at Nvidia, told me. “This is across a variety of important CAE workloads, from CFD to discrete element methods, finite element analysis, lithography and SPICE simulation.”

Nvidia’s announcement calls out a who’s who of CAE developers that have accelerated their software with Blackwell: Altair, Ansys, BeyondMath, Cadence, Comsol, Engys, Flexcompute, Hexagon, Luminary Cloud, M-Star, Navasto, Neural Concept, nTop, Rescale, Siemens, Simscale, Synopsys and Volcano Platforms, to put it alphabetically.

One concrete example comes from Cadence, which used a Blackwell-based server to run a 10 billion cell aerodynamic simulation of an aircraft during takeoff and landing.

“This is a problem that previously required a TOP500 supercomputer with hundreds of thousands of CPU cores running for days,” Costa said. “But this run was done on a single [Nvidia GB200] NVL72 server in under 24 hours.”

Nvidia concurrently announced the that its Omniverse Blueprint for real time digital twins, first previewed last year, is now generally available. (It’s also called OV RTDT, which my brain can’t help but read as R2D2.)

“The word Blueprint really means open source demo,” Costa said, and this one is meant to help Nvidia’s partners implement real-time digital twins. If you’re at GTC you can see some examples for yourself.

“At the show this week you’ll see real time digital twins of cars, of supersonic jets, of the human heart—that’s a really cool one—and then many other incredible applications from our partners and their customers,” Costa said.

(I’m not at the show this year, so if you see any of those things send me your pictures, thoughts and maybe a fun postcard: malba@wtwhmedia.com.)

So what’s the bottom line of all this boasting?

“Nvidia superchip architectures, combined with advances in AI physics, have created an inflection point in engineering design,” Costa said. “Grand challenges that [were] previously too complex and costly are being incorporated into typical design cycles, and interactive design with real-time digital twins are becoming a reality.”

(Image: Nvidia.)

Speaking of AI physics…

Geometry to simulation to AI

AI-based design optimization is the focus of a new integration between Luminary Cloud, nTop and Nvidia.

Luminary Cloud announced that its APIs can now create a pipeline between its GPU-based simulation platform, nTop’s computational design capabilities and Nvidia’s PhysicsNeMo framework for physics-based AI.

Together the three tools allow users to automatically create geometry, analyze it, and use that data to train predictive AI models.

“NTop generates the geometry and all the parametric changes. You could generate thousands of geometries. Those geometries are fed directly into Luminary [Cloud], which analyzes the physics and produces results,” Juan Alonso, CTO and cofounder of Luminary Cloud, told me.

“Then, leveraging the Nvidia NeMo ecosystem to train models… you could use that model in lieu of the full simulation. Even though we’re very fast, inference from these models is even faster.”

While both Luminary Cloud and nTop offer generic geometry tools, Alonso said the integration will particularly benefit users that routinely rely on fluid or thermal analysis, such as in the automotive and aerospace industries. The developers demonstrated the integration by optimizing the lift and drag characteristics of a flying wing (see below image).

(Image: Luminary Cloud / nTop.)

Bradley Rothenberg, CEO of nTop, provided a few more details and images in a LinkedIn post yesterday.

This is the first official collaboration between Luminary Cloud and nTop, but both companies have worked with Nvidia before. Luminary Cloud and Nvidia jointly demonstrated a virtual wind tunnel last November when Nvidia announced Omniverse Blueprints for real-time digital twins (now generally available; see above item). Last September, nTop announced a separate Nvidia integration and an investment from Nvidia’s venture capital arm, NVentures.

Ansys integrates Omniverse

In other Nvidia news, Ansys announced that it will integrate Nvidia Omniverse in some of its simulation software, starting with Ansys Fluent for fluid simulation and Ansys AVxcelerate Sensors for sensor simulation. Other Ansys apps will follow, according to the developer.

The Omniverse integration will allow Ansys users to render photorealistic models directly in the Fluent or AVxcelerate Sensors interfaces, which Ansys says will facilitate simulation data preparation and communication. PyAnsys, Ansys’ collection of Python packages, will further allow users to automatically format simulation data for their own applications built on Nvidia Omniverse.

(Image: Ansys.)

“The integration of Omniverse technologies within Fluent allows us to visualize complex physics simulations that give us and our customers intuitive insight into how our equipment operates in stunning detail,” said Andrew Hobbs, director of advanced technologies at Astec Industries, in Ansys’ press release.

One last link

Are ants smarter than humans? The evidence is mounting. Read Mark Jones’ Technical thinking: Finally, proof that the Andy Letter was right to prepare for the upcoming war with Paratrechina longicornis.

Got news, tips, comments, or complaints? Send them my way: malba@wtwhmedia.com.

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Renesas’ $5.91B Altium acquisition bears fruit https://www.engineering.com/renesas-5-91b-altium-acquisition-bears-fruit/ Tue, 11 Mar 2025 16:42:19 +0000 https://www.engineering.com/?p=137533 Renesas 365, Powered by Altium, will be a cloud-based solution for electronic system design.

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Welcome to Engineering Paper and this week’s batch of design and simulation software news.

First, thanks to all the readers who wrote in about last week’s column, in which I covered Backflip’s new mesh-to-CAD AI tool. Clearly I wasn’t the only one who was intrigued by it.

Reactions generally fell into two camps:

  • Wow, how cool is that! or
  • AI is one step closer to killing us all.

Which side are you on? Foil my attempts to achieve Inbox Zero by sending your opinions to malba@wtwhmedia.com.

And now the news.

Renesas announces Renesas 365, Powered by Altium

Semiconductor manufacturer Renesas has announced the first fruit of its $5.91 billion acquisition of EDA developer Altium in 2024. Renesas 365, built on the Altium 365 platform, will be released in early 2026 as a new solution for electronics system development.

Screenshot of Renesas 365. (Image: Renesas.)

According to Renesas’ announcement, the new solution “connect[s] Altium’s advanced cloud platform with Renesas’ comprehensive embedded compute, analog & connectivity, and power portfolio… [to] streamline workflows, accelerate time to market, ensure digital traceability and real-time insights, and improve decision-making from concept to deployment.”

Renesas will showcase live demos of Renesas 365 at Embedded World 2025 in Nuremberg, taking place this week from March 11 to 13.

Questions and answers on 3DLive, Dassault’s Apple Vision Pro app

This summer Dassault Systèmes will release 3DLive, an app for Apple’s Vision Pro spatial computing headset that will connect to the 3DExperience Platform.

What? How? Why?

I asked all those questions (though in slightly more syllables) of Tom Acland, CEO of 3DExcite at Dassault Systèmes. He explained 3DLive’s capabilities, the benefits it will bring to users and its place in Dassault’s vision of 3D UNIV+RSES.

“The VR thing’s been done before, but this is a next-generation capability for putting people inside the model,” Acland told me.

Don’t miss the full Q&A with Tom Acland on Engineering.com.

CoreTechnologie improves its CAD simplification software

CoreTechnologie has released a new version of 3D_Evolution Simplifier, its software for CAD model reduction. The update adds rule-based automation features that CoreTechnologie says will make it easier to prepare models for simulation, digital twins, product catalogues, virtual reality and other applications that benefit from simplified 3D models.

Illustration of the mesh reduction function in 3D_Evolution Simplifier. (Image: CoreTechnologie.)

Features of the updated 3D_Evolution Simplifier include the shrinkwrap function, which filters out internal components; the bounding shape function, which replaces detailed parts with simplified substitute bodies; the mesh reduction function, which CoreTechnologie says can reduce mesh sizes by up to 98%; and more.

Kisters releases 3DViewStation v2025.0

Kisters has released the 2025 version of its CAD viewing software, 3DViewStation. The biggest update is a simplified user interface. With a reorganized ribbon menu that groups related functions together, 3DViewStation 2025 will require fewer mouse clicks and allow users to be more efficient, according to Kisters.

Screenshot of 3DViewStation v2025.0. (Image: Kisters.)

3DViewStation 2025 also adds the ability to organize views into groups, allowing users with large numbers of views to more easily navigate between them.

Autodesk cuts 9% of workforce

Late last month Andrew Anagnost, CEO of Autodesk, sent a memo announcing a massive 9% cut to the company’s workforce, totaling around 1,350 employees.

Anagnost wrote that the layoffs are a response to shifting corporate strategy, evolving investments in AI and cloud technology, and increasing economic and geopolitical uncertainties. “This decision was made by myself and CEO staff and is not the result of any third-party pressure,” he wrote.

Best of luck to all those affected.

One last link

I leave you with a brief reflection on humanity and its inventions from my colleague Lisa Eitel at Design World: A 1993 mystic on the nature of AI.

Got news, tips, comments, or complaints? Send them my way: malba@wtwhmedia.com.

The post Renesas’ $5.91B Altium acquisition bears fruit appeared first on Engineering.com.

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3DLive on the Apple Vision Pro: Q&A with Tom Acland https://www.engineering.com/3dlive-on-the-apple-vision-pro-qa-with-tom-acland/ Thu, 06 Mar 2025 18:52:44 +0000 https://www.engineering.com/?p=137401 3DExcite’s CEO explains how Dassault Systemes’ visionOS app works and why it’s a crucial part of the next-generation 3DExperience platform.

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Dassault Systèmes recently announced 3DLive, an upcoming app for the Apple Vision Pro headset that will bring spatial computing to users of the 3DExperience platform.

Scheduled for release this summer, 3DLive is part of Dassault’s next-generation concept of “3D UNIV+RSES”, a strategy that leans heavily on the merging of physical and virtual reality.

To learn more about 3DLive, Engineering.com sat down with Tom Acland, CEO of 3DExcite at Dassault Systèmes. He explained how the visionOS app works, why Dassault chose to collaborate with Apple, and how 3DLive fits into the 3D UNIV+RSES strategy.

Tom Acland, CEO of 3DExcite. (Image: Tom Acland via LinkedIn.)

The following transcript has been edited for brevity and clarity.

Engineering.com: What’s 3DLive all about?

Tom Acland: The release that we’re making in the summer of this year really consists, from a product perspective, of two components. There’s the 3DLive app, which is going to be available on the Apple Vision Pro. It’s the way that people access the information which is published from the 3DExperience platform.

The other half is the ability to create use case focused scenarios to help people in business collaborate with each other. And that tool chain is resident on the 3DExperience platform. So using the components which are on 3DExperience platform, you can aggregate different pieces of the virtual twin which are relevant in the context of a particular use case.

Is that a new app within 3DExperience?

We’re leveraging technology which was already there on the 3DExperience platform, but we’ve been able to extend it to make the experiences that you publish spatially accessible.

Specifically, there’s an app called Creative Experience which is part of the Experience Creator role. And that app has been available for many years already. It’s typically used by engineering teams who need to explain the value of what it is that they’re doing. It’s also available in the 3DExperience Works portfolio as Product Communicator.

[Related: How to use 3DExcite’s Creative Experience]

So Solidworks users will be able to use this tool?

Yeah, and they already use it today.

For what?

You can craft experiences for use in a 2D context. You can also generate portable content from the experience that you’ve created. So for example, if you need to create specific content which you’re going to use on your website, or animations, videos, those things, those can also be generated from the same application and using the same tool chain.

Could you tell me more about 3DExcite?

3DExcite is one of the Dassault Systèmes brands. It helps manufacturers take their products to market. So we help our manufacturing clients express the value of the inventions that they’re coming up with on the 3DExperience platform.

Obviously a big part of that is the storytelling. So how does this particular innovation help the people that it’s designed to serve? In a Solidworks world, for example, where you have people making machine tools, you have a similar challenge. How do I show my customer what it is that I’m developing?

So is 3DLive a marketing tool?

Well, if you think about traditional marketing, that’s often tied up with advertising. But as these products become more sophisticated, for example, more software defined, the way that you show the value of the product to a customer is not just through advertising. You have to be able to illustrate and explain new features.

For example, you’ve just released a product over-the-air. You might need some content which appears in the app which goes with the product, so that users can understand this new feature. So you can create advertising content, but you can also create content which is useful for end users, and that’s really the key.

What we’re seeing because of software definition and the speed of change is that it’s increasingly important that you define what the value is for the customer as early as possible. So you could look at this as a way of capturing requirements from a customer-centric perspective. So you’re not just writing things down, you’re modeling what the outcome of that experience is going to be so that you can show it to someone: “Is this what you want?” You can engineer it and then make sure that your engineering matches what you’re aiming for.

So being customer-centric is not just about communication outwards, it’s about communication inwards to everyone who’s building that product, so that everyone understands what it is we’re trying to make.

Dassault Systèmes’ promo video for 3DLive.

How closely did you work with Apple to develop the new app?

The idea goes well back before the collaboration with Apple. But what is special about the technology that Apple has developed for spatial computing is that you have a very powerful set of capabilities on the Apple Vision Pro, in terms of processing, in terms of sensors, in terms of the OS, which allows you to deliver those experiences in a very true-to-life fashion. And they’re easy to use.

The collaboration with Apple goes back over a year. They were actually at 3DExperience World last year. They came to visit us. We’d already started conversations. And it’s been a journey that’s been going on for over a year to work out exactly how 3DExperience can interact with and work with the Apple Vision Pro.

I think people sometimes talk about these things generically as a headset, right? But we see the Apple Vision Pro as not just another headset. It’s a different type of capability, which is a function of the hardware, but also the software which is powering those kind of experiences. So we don’t really see this as a case of just swapping out one headset for another. The VR thing’s been done before, but this is a next-generation capability for putting people inside the model.

How so? How does this Vision Pro app compare to VR experiences on other headsets?

There are a whole lot of specifics about the Apple Vision Pro capabilities which I’m not going to go into myself, but I’ll tell you about the benefits in terms of what the difference is. If we’re talking about the use cases which are typically addressed in VR today in conjunction with the 3DExperience platform, you’re often talking about design type situations where you’re looking at the exterior shell, the physical design of the product. And that’s typically a function of configuration, materials and geometry.

[Related: Should engineers buy the Apple Vision Pro?]

What we’re doing with the Apple Vision Pro is radically different, because you’re actually looking at all of the facets of the interaction with that thing, including kinematics, including systems information, and putting that in the context of an end user benefit. So it’s a much richer experience that you can create, and you can really get a sense of how the thing that you’re building is going to help the people it’s designed to serve. It’s not just a tool for designers. It’s a tool for everybody who needs to understand the benefit of a particular process or a particular product itself.

So this isn’t an existing capability being ported to a new headset?

No, it’s an entirely new thing. And it’s just the start. The whole idea that we’re trying to address in working with the Apple Vision Pro on the 3DExperience platform is a pillar of gen seven.

[Gen seven refers to 3D UNIV+RSES, “the seventh generation of representation of the world introduced by Dassault Systèmes”.]

So it’s a strategic aspect to the next-generation of the 3DExperience platform, which is designed to help people design better products to deliver more value to their customers, but also help customers understand what it is that they’re getting. If you’re selling a robot, for example, the customer may not understand how the robot’s made, but they want to understand how the robot’s going to fit their specific use case. So it’s as much to help the customers understand the value of the product that’s being engineered as it is a tool for the engineer to make a better product.

How will users access the 3DLive app, and what will it cost?

In an enterprise context, if you’re deploying Apple technology, you typically have an enterprise app store. Your devices themselves are often managed through device management, so you have a very similar experience to what you would have as a consumer, but the applications available to you as a user of an enterprise are curated by your IT department. And that’s using standard Apple technology for making iPhones, iPads, etc. part of the enterprise ecosystem.

So the app is going to be available to people by those means, on the enterprise app store for companies who’ve deployed this process. And there is no additional charge expected for having that app available in that way. Sign in through your 3DExperience ID and it’s up and running.

How you then discover those experiences, how they’re organized, is part of the value of the process. It’s not just the experience itself, it’s how you access it in context, so that people who are part of that work group can look at the things that they need to see together.

Do you plan to bring this technology to other XR headsets akin to the Apple Vision Pro, like Samsung’s Project Moohan?

The idea of spatial computing—or sense computing, as we call it, because we think it could become broader in the next 20 years—is going to be a very emerging field. So there may be other technologies by Apple or by other people which are relevant. And of course we want to embrace the best of the market to be able to execute on the Dassault Systèmes vision for sense computing.

That said, there’s something unique about the level of integration in the Apple stack. This is my personal view. If you are able to combine that very, very sophisticated hardware with the OS, with the experiences that are deployed to that device, you can achieve completely different things than when you have, let’s say, an ecosystem where the OS is separate from the device.

The ability to create that sense of stability, where everything is locked in place, is what you need if you want to, say, walk up to a machine and press a button and the virtual system responds in the right way. That’s very, very hard to achieve if you have dozens of different devices all nominally conforming to a spec. So we see that the technology that Apple has brought to market is at the moment leading not just because of the hardware that’s inside, but because of the approach. It’s because of the fact that you’ve got that close integration between the software and the hardware on the device. It allows you to do completely different things. And we don’t really see too many other companies at the moment with that level of capability.

So we’ll see what happens with the space. It’s likely to evolve, and there’ll be new types of devices, but obviously we want to work with the ones that actually achieve the objectives of Dassault Systèmes and 3DExperience.

You gave the example of walking up to a machine and pressing a button. Is that a capability of this app?

Yes. In one of the demos there’s a training scenario that’s an example of how a maintenance engineer who’s designing maintenance procedures would create a little boot camp for an operator to run through that procedure virtually. And you can imagine that if you’re trying to get a new line stood up, or you’re trying to turn over a line, or even an entire factory, there’s going to be hundreds of those specific use cases. And in that environment, it’s very important that you have a sense of being in the place and things behave the way that they’re going to behave.

So yeah, if there is an actuator in the context of a particular instruction that you’ve got to work through, that will be active, and you’ll be able to interact with it like in the real world. Likewise, if you have a screen in there that’s going to show you your work instruction, for example, it’ll have the actual work instruction that you’re going to encounter in the real world. So you’re really trying to give people a sense of proximity to the real world so that they really understand what it is they’re going to do.

If I had something like a TV stand in the app, could I go up to it and move it up and down?

Yes, absolutely. Kinematics is one of the things that makes a big difference in terms of traditional digital content creation versus the approach we’re taking here. Because the way that you make the experience is derived straight from the CAD, it has all of the kinematics and so on available to it, to make sure that the way those things are represented are true to the engineering.

And it’s quite possible that there’s a bit of back and forth between the engineering team and the customer. Things change. You don’t want to have to go back to the start again, export all the CAD again, go through that loop, which typically takes a long time for every single engineering change. You want to be able to just update that specific aspect, like the kinematics, and then it’ll be available to you within minutes to be able to show that update to the customer.

If I’m in the headset and my colleague next to me updates the model, will that change propagate to 3DLive?

One of the other aspects of gen seven is the virtual companion. Virtual companion is about giving people superpowers through the use of generative AI or AI in general, but also about being able to automate processes that previously were done manually.

So the objective is to do exactly as you described. That those processes which are already repeatable and manageable can also be automated, so that you can essentially run those processes in the cloud fully automatically.

I can’t tell you that’s all going to be there in the summer, but that’s exactly the intent. Once you’ve created those scenarios and you’ve created the relationships between those scenarios and the CAD, you don’t need to have to come in every time and run it again manually.

What about collaboration? Could both of us be in a headset and work on the same thing at the same time?

That will be available at the release in the summer. There are still a few kinks being worked out there, but that is absolutely the idea. It’s one of the things that we see as being most in demand in those immersive environments, the ability to be colocated in a virtual space with somebody else.

You use the term sense computing. How do you see different senses being incorporated into spatial computing?

We don’t know 100% yet. I think touch haptics is probably next in terms of being able to get the idea of surface texture. I think that’s quite likely to be the next one. Smell, I’m not so sure. That’d be kind of cool, but we’ll see how long it takes us to get there.

What else excites you about 3DLive?

I think it’s the direction of where spatial computing is going and why it’s important to see spatial computing as a function of virtual twins.

At the moment we’re talking mostly about creating virtual representations of something which is going to arrive in the future. But you can reverse the polarity of that. In the future, you’ll be able to superimpose on the real world things which are coming from the virtual, so you’ll be able to actually explain to people how devices or how products are composed, how they work, by reverse engineering the real world and getting back to where the information came from.

I think that is a super exciting outlook, because you’re not just talking about going from virtual to real. You’re talking about going from real to virtual as well. And to do that you need to be able to create continuity from the virtual to the real. The devices are able to recognize things precisely because they’ve been trained on the information which is inherent in the virtual twin.

In order to be able to do that recognition, you need to be able to have a well-defined model, which will allow these spatial computing devices generally to identify objects and then associate them with information that isn’t necessarily immediately visible.

So you’re going to see the virtual and the physical worlds kind of blend together, not just in terms of engineering and design, but in terms of use, and maybe in terms of circularity. Like, what else could that thing be if I were to deconstruct it? What elements of that could I take out? How could I recycle and how could I use them some other way? That’s part of what our purpose is, to make sure that there’s more value out of less resources that get consumed.

How does 3DLive fit into the concept of 3D UNIV+RSES?

I think the underpinning construct is the idea of moving from data up to representation of knowledge. CAD or IoT information, for example, unless it’s contextualized in a scenario which is meaningful to somebody, remains a little bit abstract. It makes it a little bit difficult to leverage. What does it mean semantically? Not just as a number, but what does it mean? And also, how is that knowledge used by people to create something new? And that’s the know-how element that occurs when people work together around a set of known concepts.

So you’re not modeling just the product. You’re talking about how the product interacts with other products and people in the context of its use. What happens to it in the real world? What can we learn from its actual interactions with the real world to make the design better? And that means we have to model the context to a certain extent at the same level of fidelity as we would have typically modeled the product in the past. And that’s quite an exciting new era, because we’re going to be modeling factories, we’re going to be modeling hospitals, we’re going to be modeling any place where these products add value to people’s lives, not just the products themselves. And I think that’s a sort of a step change in how we think about designing things for the real world.

So there’s a lot going into gen seven, which is about elevating what’s been done so far on the 3DExperience platform into the era of AI by adding meaning to data through experiences like we’ve been talking about with sense computing. And I think this is going to be quite an exciting journey as these things evolve all around us.

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AI can now use Solidworks https://www.engineering.com/ai-can-now-use-solidworks/ Tue, 04 Mar 2025 15:43:31 +0000 https://www.engineering.com/?p=137293 Backflip’s new AI-based plug-in turns mesh data into fully parametric CAD models.

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Welcome to Engineering Paper. Today’s top story is a fascinating new release from Backflip, the generative AI startup that emerged from stealth late last year with a design platform that turns text prompts into 3D models.

Forget text-to-3D. Today Backflip announced something even more interesting: an AI model that can create parametric CAD models from mesh data. It’s available through a web app and a Solidworks plug-in, and I got to see the latter in action.

I met with Backflip founders Greg Mark and David Benhaim at 3DExperience World 2025 in Houston last week, where they showed me a demo of the new AI tool. At a conference abuzz with AI, this was the most impressive feature I saw—and it’s not just a spec on the horizon. It’s ready and working today.*

“We’ve trained a model that takes mesh data, like a point cloud, and automatically gives you a parametric part,” Mark told me.

Anyone with a 3D scanner can readily get mesh data. But meshes are mere geometry. Parametric CAD models are much richer—they’re precise, editable and manufacturable—but making them requires time and expertise.

Now, you can just use AI.

“You send the scan mesh out to our AI, which then looks at the geometry and figures out the feature tree steps that a person would do,” Benhaim said. “And then we’ll go and create that in Solidworks. Takes about 30 seconds to a minute.”

You heard it here first: AI can now use Solidworks. Backflip’s tool directly drives the CAD software, sketching, extruding, revolving, and otherwise building a parametric model to match the mesh input. Backflip generates four options for users to pick from. They’re native Solidworks models, so users can edit them as they would any other part.

The Backflip plug-in for Solidworks creates a parametric CAD model from a mesh file. (Image: Backflip.)

I watched as the Backflip AI speedily modeled brackets and flanges (the kind of simple mechanical parts on which this version of the AI was trained) but I didn’t have a chance to examine those models myself. Would they have passed muster with the many Solidworks pros surrounding us in Houston? I asked Mark and Benhaim about the quality of the AI’s work.

“We’ve taught the model how to CAD, and we’re spending the next couple of months working on how to CAD well,” Benhaim told me. Mark added that in the future, companies will be able to tune the AI by training it with data from their own CAD users.

Backflip sees this AI tool as a potential gamechanger for manufacturers, allowing for much easier repair and replacement of parts.

“Many people in manufacturing are incredibly skilled. They can build things out of wood, they can create metal, they rebuild engines, but they don’t know how to CAD. And so we’re allowing them now to scan the part and then get a 3D design out of it that you can manufacture,” Mark said.

I’ll have lots more to say about Backflip as this AI tool evolves. As always, I’m keen to hear your thoughts (yes, you!), so send them my way at malba@wtwhmedia.com.

*The day after I saw Backflip’s demo, Solidworks CEO Manish Kumar announced a similar mesh-to-parametric-model feature coming to Solidworks. He emphasized that it’s still in development and did not offer any details on a timeline.

3DExperience on the Apple Vision Pro

A late announcement from last week’s 3DExperience World 2025 conference was that Dassault Systèmes has developed an app for Apple’s spatial computing headset, the Apple Vision Pro. The app, called 3DLive, will bring data from the 3DExperience platform into a virtual environment for user-defined applications.

“Using the components which are on the 3DExperience platform, you can aggregate different pieces of the virtual twin which are relevant in the context of a particular use case,” Tom Acland, CEO of 3DExcite, told me at the conference.

3DExcite is a Dassault brand focused on marketing and sales, but 3DLive is meant for more than marketers. Acland noted 3DLive experiences will also help engineers communicate ideas internally and better convey product information to end users.

Here’s a quick Dassault video teasing 3DLive:

3DLive will be released this summer. I’ll report more from my conversation with Acland soon.

Another scan-to-CAD solution

I didn’t see a demo of this one, but there’s another mesh-to-CAD solution to report: last week Creaform announced Scan-to-CAD Pro, a reverse engineering module for the 3D scanning company’s Metrology Suite. It improves on the previously available Scan-to-CAD tool by adding 2D sketching and 3D modeling features.

According to Creaform, “the new Scan-to-CAD Pro acts like a seamless gateway between 3D scanning and CAD software, such as SolidWorks.”

(Image: Creaform.)

I can’t avoid drawing a comparison to Backflip. While Scan-to-CAD Pro may offer some nifty features to speed up the mesh-to-CAD modeling process, it’s not doing the modeling for you. Who can fault it for that? But the world is spinning fast these days, and it seems that any engineering software is one AI update away from being obsolete.

Quick hits

  • More news from 3DExperience World 2025: Dassault Systèmes announced Solidworks CPQ, the company’s first configure, price and quote solution (the announcement from Solidworks CEO Manish Kumar drew applause from the conference crowd). Solidworks CPQ will be available on the 3DExperience platform this summer.
  • Also from the conference: Dassault Systèmes launched a new initiative called Solidworks SkillForce that will provide Solidworks licenses to students participating in internships or co-op programs, provided they’ve earned a Certified Solidworks Associate (CSWA).
  • Trimble released SketchUp 2025. The developer says it offers enhanced visualization features and better interoperability with industry tools including Autodesk Revit.

One last link

Last week I wrote about my experience at 3DExperience World. Erin Winick Anthony, Engineering.com contributor and pinball aficionado, shared her own experience in On the floor at 3DExperience World 2025. If you like ice cream, basketball, or R2D2, check it out.

Got news, tips, comments, or complaints? Send them my way: malba@wtwhmedia.com.

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On the floor at 3DExperience World 2025 https://www.engineering.com/on-the-floor-at-3dexperience-world-2025/ Thu, 27 Feb 2025 18:32:36 +0000 https://www.engineering.com/?p=137139 From Solidworks 95 to ColdSnap's futuristic ice cream machine, here's everything you missed at Dassault Systèmes' annual user conference.

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Users of Solidworks, the 3DExperience platform and other Dassault Systèmes products flooded into Houston, Texas this week to explore the latest in design and simulation software at 3DExperience World 2025.

This was my third 3DExperience World, and one of the highlights of the annual event is always the 3DExperience Playground, where exhibitors showcase their technologies, software and applications of 3DExperience tools. This year was no exception, with booths featuring the latest workstations, 3D printers, CNC machines, apps and more.

The 3DExperience Playground. (Image: Author.)

While the event showcased a huge variety of technologies, many standout exhibits fell into four categories: maker projects, competitions, robots and applications of the 3DExperience platform.

Robots were everywhere

It was hard to escape the robots at 3DExperience World this year. There was an emphasis on software to program robots and make it simpler to bring them onto the manufacturing floor. BlueBay automation, Spartan Robotics and Tormach all had robotic demos running constantly on the floor.

One of the many robots at 3DExperience World 2025. (Image: Author.)

Tormach showcased their latest CNC mill, the 1500MX, and how they designed it to integrate with one of their ZA6 robotic arms. Through a side door that opened after operations were complete, the arms unloaded the completed part, set it in the table, and selected a new unfinished part to insert into the mill so that operations could begin once again. This was an automation solution the team worked on last year after customer requests to move their CNCs into a higher production application, and they started selling the solution this year.

The pairing of the Tormach 1500MX mill and a robotic arm. (Image: Author.)

Speed modeling competitions

Solidworks is officially celebrating its 30th anniversary this year, and the software sure has come a long way in that time. How do I know that? Well, I got test out my skills modeling in Solidworks 95 on a laptop running a Windows 95 emulator.

Attendees could take on the challenge of designing a specific simple part in 10 minutes or less in Solidworks 95 and win some swag if they succeeded. Even though there were step-by-step instructions, a number of people weren’t able to make it under the wire!

The finished part that I created in Solidworks 95 in around eight and a half minutes. (Image: Author.)

I was successful, but I will say it was stressful. As a reward I received a cord organizer, Solidworks stress cube, some Solidworks socks, a Solidworks 95 collectible CD-ROM that I am going to have to take to my local library to check out, and in classic 90s fashion, a Solidworks Tamagotchi. Afterwards I tried my hand using the software in a mock 90s office setup that was running Solidworks on an actual 90s computer.

Erin sitting in the mock 90s office on the Playground floor. (Image: Author.)

Right across the aisle a head-to-head Solidworks modeling battle was also happening during Model Mania Xtreme. Complete with commentators and a boxing bell that went off to mark the start of a new round, it was hard to miss. The bell was a present sound in the Playground throughout the entire event.

Maker projects

The Solidworks for Makers program was highlighted in the general session and given primate real estate in the Playground.

The maker exhibit had a large interactive component with a collaborative maker project that attendees could participate in front and center. Attendees could make feathers through different methods like leatherwork and resin pouring, and customize the feathers with paint, glitter, stamping and more. After creating their feather, attendees added it to a large freestanding wing structure which became ever more colorful over the event.

Wings created by the attendees of 3DExperience World 2025. (Image: Author.)

Also in the maker booth were some interesting projects using 3DExperience platform tools, including the OpenR2 project, which has appeared at 3DExperience World a number of times.

OpenR2 is an open-source effort to research and document the specifications of the original R2D2 robot prop built in 1976 for the original Star Wars movie. The team is meticulously documenting the models of all the parts used in the 3DExperience platform, as well as acquiring the original parts used to create a perfect replica, making a virtual museum piece. They have officially tracked down the last original part they needed and are moving into the wiring phase this year.

The OpenR2 team sits with some of the R2D2 parts they have been able to replicate and track down. (Image: Author.)

Other projects featured in the maker booth included Gigabot 3D printer and its maker applications, as well as fashion projects created in Solidworks and xDesign by Rachael Naoum.

Unique customer use cases

Who had the most consistent crowd around their booth? Well, if you’re handing out free food or drinks you can expect to have a line on the floor at 3DExperience World (think robot baristas from past years). This year ColdSnap was the crowd favorite.

ColdSnap has created a Keurig-style ice cream machine that makes a bowl full of ice cream from a shelf-stable can of ingredients in two minutes. The team behind the machine used 3DExperience tools for design, FEA and CFD simulations.

President Matthew Fonte, who was on the floor talking to attendees and handing out samples, said ColdSnap has completed their design stage and is fully in the production and sale of their product. While they are offering them to home buyers, ColdSnap envisions the machines in country clubs, senior living centers and more.

They offer many flavors. I got to try chocolate and vanilla, which were solid.

The ColdSnap machine dispenses vanilla ice cream to attendees. (Image: Author.)

Around the corner was another booth that was attracting crowds: Grind Basketball. Grind has created a fully pneumatic device that captures hoop shots, both missed and made, and returns the ball back to the shooter. The company used Solidworks for the design process, especially the sheet metal tools and sheet metal converter.

The Grind basketball machine on display. (Image: Author.)

“I always wanted to design something that if you could easily repair with your hands, you could keep running for 100 years,” said Elliott Martinez, industrial designer at Grind.  Martinez prioritized that aspect in the design, making all fasteners and parts easily accessible.

The Mobility Independence Foundation also had an impressive setup showcasing their initiative to create and distribute open-source accessible technology. On prime display was a wheelchair that they are reverse engineering from a previous company that went out of business. They are using this existing motor design to create essential models, as well as designing some from scratch and uploading them with the 3DExperience platform. The goal is to both produce the wheelchair as well as make all the files accessible to anyone who would like to create one themselves.

Honorable mentions

If a company’s software or hardware is being used to produce any part of racecar—especially F1—they probably featured that car in their booth. Cadence showcased their CFD work with the McLaren F1 team on optimizing their front wing design. HP, the title sponsor of the Scuderia F1 HP Racing team, had some model cars from past years.

(Image: Author.)

I hope you liked Houston because 3DExperience World 2026 will be headed back to Houston, Texas from February 1 – 4, 2026. See you all here again next year!

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Battling ghosts at 3DExperience World 2025 https://www.engineering.com/battling-ghosts-at-3dexperience-world-2025/ Tue, 25 Feb 2025 18:25:29 +0000 https://www.engineering.com/?p=137063 Live updates from Dassault Systèmes’ annual user conference.

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Welcome to Engineering Paper. Today I’m reporting live from 3DExperience World 2025, Dassault Systèmes’ annual user conference taking place this year in Houston, Texas.

Where to start? Like a good Texas barbeque platter, there’s a lot to chew on.

For one, I don’t think anyone here in Houston has gone thirty seconds without mentioning AI. (There I go doing it again.) AI was enmeshed in everything we heard about during the kickoff keynote delivered by top Dassault executives.

I’m not exaggerating: “This new generation places artificial intelligence at the center of everything we do,” said Pascal Daloz, making his first 3DExperience World appearance as CEO of Dassault Systèmes.

By “new generation,” Daloz is talking about 3D UNIV+RSES, the “seventh generation of representation of the world introduced by Dassault Systèmes.” This chart explains it all:

Dassault Systèmes: The Next Generation. (Image: Dassault Systèmes.)

In a press conference following the opening keynote, Daloz compared 3D UNIV+RSES with two similarly named concepts: Meta’s metaverse and Nvidia’s Omniverse.

“The metaverse is a virtual world which is not linked to reality,” he said, pointing out that 3D UNIV+RSES connect the real and the virtual. Omniverse does that too, Daloz said, but 3D UNIV+RSES offers “the ability to navigate across different scales and disciplines… something that Omniverse cannot do.”

I’ll keep working to unpack 3D UNIV+RSES while I’m here.

Meet Aura, your virtual companion

Daloz’s keynote also introduced two new categories of AI-based services that Dassault calls generative experiences and virtual companions.

Generative experiences are “AI-driven automation[s] for assembly, requirements, design, test, [and] validations, just to give you an example,” Daloz said.

Virtual companions are “AI assistants ready to enhance your skills [and] accelerate your workflow,” Daloz said, adding “these companions are not here to replace you, they’re here to empower you.”

We were introduced to one of those companions: Aura, a chatbot currently available in 3DSwym, a collaboration app within 3DExperience (which itself is integrated in Solidworks, since it connects to 3DExperience). Suchit Jain, VP of strategy and business development at Dassault Systèmes, told me the company is working to integrate Aura into other parts of the platform, such as the Solidworks user forums.

Aura is a virtual companion currently integrated in 3DSwym. (Image: Dassault Systèmes.)

I’ll report more on my conversation with Jain soon, so if you’re not subscribed to Engineering Paper, ask your virtual companion to remedy that.

Lots more AI coming to Solidworks

During the second-day keynote, Solidworks CEO Manish Kumar ran through a list of AI features planned for the CAD platform. Some of them are already available, such as predictive commands and automated drawings, while others were more speculative.

One interesting feature-to-be is generative rendering, where users will be able to quickly generate custom product renders. It reminded me of what Depix Technologies is doing to make designers cry, but we didn’t get many details during the presentation.

We got even less details about some even more interesting AI features. One was generative 3D parts, for which Kumar showed off a picture of a saw handle being converted to a 3D mesh ready for simulation. And on top of that, Kumar teased a mesh-to-3D feature that could turn those meshes into parametric 3D models—someday.

“Whether you are working with 3D scan data, imported mesh files, or legacy CAD models, this feature—” Kumar began to cheers from the crowd, “once fully developed, I must say—will provide a seamless way to transition from complex mesh geometry to native parametric features.”

Demo of mesh-to-3D, a feature coming (someday) to Solidworks. (Image: Dassault Systèmes.)

Stay tuned for more on the AI features coming to Solidworks.

Battling the ghost of Solidworks past

One more item from Houston: Solidworks is celebrating its 30th anniversary this year. The popular CAD program debuted in 1995 and has come a long, long way since then.

I know because I got a chance to use Solidworks 95 on a delightfully retro desk setup in the 3DExperience World exhibit hall. Attendees could earn swag if they completed a modeling challenge in the original software.

Solidworks, Furby and me: three great products of the 90s.

It took me a full 10 minutes to make the simplest part imaginable, but I’m now the proud owner of a Solidworks stress cube, some Solidworks socks, a Solidworks 95 collectible CD-ROM (if only I had a CD drive), and best of all, a Solidworks Tamagotchi.

Here’s to 30 more years of Solidworks (though I suspect if Solidworks is still around in 30 years, something will have gone horribly awry with Dassault’s AI vision).

And now, some non-Dassault news…

Altair HyperWorks 2025 now available

Altair has released HyperWorks 2025, the latest version of its design and simulation platform. Among other updates, the new release includes:

  • New transformer-based physics predictions models that Altair says will improve simulation accuracy even with limited data
  • Altair CoPilot, an AI chatbot in Altair Inspire (in beta)
  • New automation tools, including Python APIs
  • A new simulation service called Altair DSim for semiconductor functional verification
  • New physics models for particle simulation

There’s lots more to check out—you can read the full Altair HyperWorks 2025 highlights here.

NTop acquires Cloudfluid

When Engineering.com spoke with nTopology CEO Brad Rothenberg a few years ago, he asserted that his company’s generative design technology was as “capable of optimizing for fluids as it is for mechanical parts.” The company’s name has since changed (shortened to nTop), but that ambition hasn’t.

Now, nTop has taken a step towards fluid optimization by acquiring German CFD developer Cloudfluid. Their GPU-native CFD solver technology will be integrated into nTop’s design platform, which the company says will particularly benefit aerospace, defense and turbomachinery applications, all heavily dependent on fluid dynamics.

“One of the biggest bottlenecks has always been solving the physics—it takes time to mesh and converge on a solution,” Rothenberg said in nTop’s press release. “Cloudfluid solves this by integrating directly with our implicit modeling core, bringing CFD into the iterative computational design loop.”

One last link

3DExperience World 2025 isn’t the only conference making a meal out of AI. Just in case you haven’t had your fill, my colleague Michael Ouellette covered the recent ARC Industry Leadership Forum in AI and Industry 5.0 are definitely not hype, and my colleague Paul J. Heney previewed Siemens’ plans for the upcoming trade fair in Siemens to focus on AI’s power at Hannover Messe.

Got news, tips, comments, or complaints? Send them my way: malba@wtwhmedia.com.

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